De WikiCampus
Esta página serve para anotar recursos sobre o meu projecto de investigação, intitulado "Da Eficiência ao Envolvimento: Dinâmicas de Jogo na Web Social", realizado no âmbito do Mestrado em Comunicação Multimédia - ramo Multimédia Interactivo, no DeCA.
Tabela de conteúdo |
Plano de Investigação
Apontamentos
Conceitos
Ideias Soltas
Recursos
Livros
Jogos
- The Art of Game Design - A Book of Lenses
- Challenges for Game Designers
- Chris Crawford on Game Design
- The Ambiguity of Play
- Man, Play and Games
- Homo Ludens
- A Casual Revolution: Reinventing Video Games and Their Players
- Playing Video Games - Motives, Responses, and Consequences
Social Web e Comunidades Online
Gamification, Motivação, Recompensas
- Game-Based Marketing
- Total Engagement
- Changing the Game: How Video Games Are Transforming the Future of Business
- Building Web Reputation Systems
- Drive: The Surprising Truth About What Motivates Us
- Punished By Rewards: The Trouble with Gold Stars, Incentive Plans, A's, Praise, and Other Bribes
Desenho da Interacção / UX / Web
- Acting with Technology: Activity Theory and Interaction Design
- Interaction Design - beyond HCI
- Designing for the Digital Age: How to Create Human-Centered Products and Services
- The Elements of User Experience: User-Centered Design for the Web
- Don't Make me Think. A Common Sense Approach to Web Usability
- Information Architecture for the World Wide Web
- Designing Web Navigation
Blogs
- http://www.gamification.co/
- Gamepocalypse
- Strategic Synergy
- Social Game Studies
- Games for Social Networks
- Inside Social Games
- Gamification.de
Apresentações, Vídeos e Palestras
ver Apresentações, Vídeos e Palestras
Pessoas
- Sebastian Deterding
- Gabe Zeicherman
- Amy Jo Kim
- Jesse Schell
- Raph Koster
- Seth Priebatsch
- Joshua Porter
- Jane McGonigal
- Ben Kirman
- Aki Jarvinen
- Daniel Cook
- http://teachingcollegemath.com/2010/10/biography-of-gamification-thought-leaders/
Artigos Online
- http://blog.reputely.com/gamification-examples-for-marketing-brands
- http://www.zdnet.com/blog/btl/will-the-gamification-of-windows-phone-7-set-it-apart/39857
- http://www.nigelwhiteoak.com/post/1215273739/gamification-10-steps-to-add-game-mechanics-to-your
- http://blog.oogalabs.com/2008/11/05/gamification-game-mechanics-is-the-new-marketing/
- http://www.stephanieschwab.com/2010/07/07/gamification/
- http://www.assortedstuff.com/?p=3466
- http://socialnode.blogspot.com/2010/08/acceleration-of-gaming.html
- http://tech.fortune.cnn.com/2010/09/03/the-game-based-economy/
- http://www.hideandseek.net/gamification-lar/
- http://www.nytimes.com/2010/09/19/magazine/19video-t.html?_r=1&ref=magazine&pagewanted=all
- http://www.fastcompany.com/1693447/gaming-to-change-medical-research-practices
- http://www.switched.com/2010/03/26/prof-subs-grades-for-experience-points-presentations-with-quest/
- http://www.switched.com/2010/03/14/andy-baio-talks-life-as-a-game-metagames-and-motivation-at-sxs/
- http://www.microtask.com/blog/2010/10/teaching-kids-to-win
- http://www.gamasutra.com/blogs/MichaelFergusson/20101012/6188/Rational_Choice_Theory_Social_Games_and_Game_Design.php
- http://www.gamasutra.com/view/feature/6177/the_state_of_social_in_social_games.php
- http://www.escapistmagazine.com/articles/view/issues/issue_273/8159-The-Philosophy-of-Game-Design-part-1
- http://www.gamasutra.com/view/feature/6177/the_state_of_social_in_social_games.php?page=1
- http://www.samplereality.com/2010/06/01/haunts-place-play-and-trauma/
Papers
- HAMARI, LEHDONVIRTA (2010): Game design as marketing: How game mechanics create demand for virtual goods.
- WOODS, S. (2010): Convivial Conflicts: The Form, Culture and Play of Modern European Strategy Games.
- Meta-motivational dominance and sensation-seeking effects on motor performance and perceptions of challenge and pressure
Academia
- http://gamelab.uta.fi/wordpress/
- http://soplayproject.wordpress.com/
- Interactive and Digital Media Institute, University of Singapore
- ACM Conference on Computer-Supported Cooperative Work
- [1]